MSCP-115

MSCP-115 (Command Blocks)
Item #:  MSCP-115

Threat Level: Thaumiel/ Apollyon

Type: Universal Block  Level: [NOT CLASSIFIED]: Free to Look AT! 
 * Thaumiel possibly Apollyon if used in wrong hands.
 * Manipulate the world itself.
 * Kill time and Space, and destroy other MSCP classes.
 * Summon Unknown Entities.
 * Used personally of 05 Class to capture other MSCP's for now.

"The Classes are below"

MSCP-115-A
Item #:  MSCP-115.

Object Class:  Thaumiel.

Is Inanimate: True.

Special Containment Procedures:  MSCP-115: A can be mounted everywhere, but must be held away from any electrical source, any red source, even anything too obvious to require, it must be kept away from the wrong hands and then used to hang on to other MSCPs, MSCP-115 A can dominate the world, so it must be kept away from light and shrouded in darkness.

Type: "Impulse" Command Block - is the hidden name of the Block.

Description: MSCP-115 is inanimate therefore it cannot dominate the world by itself, it can only dominate in the use of a Player, or 05 Council, it must be kept from wrong hands, it is [CLASSIFIED] that this insures security and keeps it that way, the Color of MSCP-115 is Orange.

Notes: MSCP-115-A is Orange, and is mainly used for capturing MSCP's, it can be used along with MSCP-115 B and C, and it is more powerful as [CLASSIFIED] than before, together.

MSCP-115-B
Item #:  MSCP-115.

Object Class:  Thaumiel.

Is Inanimate: True.

Special Containment Procedures: The blocks of command are black. They just operate when the command block pointing to it is read. This varies from the Conditional alternative in that it senses what leads behind it instead of only behind it. Also, the command blocks pointing to it don't need to be chain order blocks to start the sequence. When a sequence is activated, all of the commands operate concurrently, it's Classificataion is the same as, MSCP-115-A, keep it in the same room as A, an 3 block distance can be allowed.

Type: "Chain" Command Block - is the hidden name of the Block.

Description: When a command block encounters a chain order block (a order block in "String" mode) as it is triggered, it notifies the string command block to attempt execution as well. The chain order block performs the task only if it is disabled and if it is in "Conditional" mode.

Notes: MSCP-115-B is Green, and is mainly used for Locking MSCP's in there cells, it is activated at [CLASSIFIED] in facility [CLASSIFIED].

MSCP-115-C
Item #:  MSCP-115.

Object Class:  Thaumiel.

Is Inanimate: True.

Special Containment Procedures: The Repeated Block act's as a Repeating Scenario it must be kept in the same room, and a 5 block distance, due to it's power to set the loop over and over happening twice in a lifetime of an MSCP.

Type: "Repeat" Command Block - is the hidden name of the Block.

Description: Repeat command block ('Repeat') continues to perform every game tick order until it is no longer allowed.

Notes: MSCP-115-C is Purple, and is mainly used for Repeating the Loop of the Cell fixture, it has been stopped being used for some time and is currently, un-usuable.

">>You need 05 Council Card to see the rest Below<<"

"you have been granted access, please read below, the following fellow 05."

 EXTRA FOR COUNCIL ONLY BELOW: 

MSCP-115-Original
Item #:  MSCP-115 The Original.

Description: MSCP-115 Was destroyed in turn to being alive and sentient some how, it was destroyed by MSCP-116 and has been gone ever since, it is currently terminated in turn, however MSCP-115: A, B, and C were found in various places, MSCP-Original was MSCP-A, but it is currently terminated, however MSCP-A-B-C are currently in work and are being used properly.

Current: Destroyed

Precessors: MSCP-115: A, B and C are currently still en-tact due to being put to good use. "Command blocks can post various success results in scoreboard objectives, including
 * It is unknown on how MSCP-Original came to be sentient unlike A, B and C, is confirmed Original was way weaker than A, B, C class.


 * "The Command Blocks can be destroyed using MSCP-116, and is it is possible to bring them back but it is Unknown on how?"
 * SuccessCount: the number of successes (previously also available by redstone comparator output, but not limited to 15)
 * AffectedBlocks: the number of blocks that were altered
 * AffectedEntities: the number of entities that were altered (including players)
 * AffectedItems: the number of items that were altered
 * QueryResult: the value returned by the command

THERE CAN NOT BE 5 COMMAND BLOCKS AT A TIME, UNLESS IT IS SUMMONED ON COMMAND, THIS IS HIGHLY CONFEDENTIAL ON HOW!


 * The objectives to be used can be specified by running the   command or by modifying the command block's NBT data directly with the   command."
 *  TO ACTIVATE THE COMMAND BLOCK, USE THE GOLDEN LEVER!!!! 

Written by League Fighters / L.F