MSCP-141

Item #: 141

Object Class: Keter

PLEASE ADD THE PHOTO, YOU CAN FIND IT AT THE END OF SERIES 1 ON THE MCCW PAGE.

Special Containment Procedures: MSCP-141 is to be kept in a large room with cobweb floor in Site-56 so that it doesn't teleport away, and obsidian walls, and four guards guarding it.

Description: MSCP-141 is a humanoid looking Jukebox standing three blocks tall, with the ability to "warp" reality a little bit. MSCP-141 is enable to teleport atleast 10 times faster than an endermen, but can't teleport through cobwebs, the entity cannot be affected by any arrows, and weapons. The entity can shapeshift into any player and mob it wants, it likes to mainly shapeshift into MSCP-001, (Man with white eyes).

MSCP-141 carries around a netherite axe with every enchantment, that has been taken away when contained.

It is an AI controlling a mob created in a mod, wanting to kill every player it sees, and when a player is killed by him, they get sent to his dimension/world. The Anomaly communicates through the jukebox on it's head, or shapeshifting to a human. MSCP-141 was discovered when a forest was burnt down, and was later found and contained when found at the same area where the forest was burnt down, and playing the MSCP-055 disc known as "Cat"

Incident #1:

MSCP-141 is seen breaking cobwebs with his arm.

Guard #1: Hello, can you please stop breaking the cobwebs? He said while looking through the window.

MSCP-141 ignores and keeps breaking them.

Guard #2 walks in to hit MSCP-141 with a stick to get him to stop.

MSCP-141 is shown punching Guard #2 5 times, Guard #2 with one heart left decides to run out of the room.

Guard #2 tries to tell Guard #1, #3, and #4 to come help him but it was too late, MSCP-141 has already broken out of the containment.

MSCP-141 walks into the Class D area, where it starts to slaughter a lot of Class Ds, Guards arrived, attacking MSCP-141, MSCP-141 runs into the corner, then shapeshifting as a Class D, after walking through the area, it shapeshifts back, later to be caught by guards, and getting contained again.