MSCP-118

Item #: MSCP-118

Object Class: Euclid

Hazards: Sentient and violent MSCP

Special Containment Procedures: The entrance to MSCP-118-1 has to be sealed off with an iron piston door all the time, with exeption when being tested. the entrance to MSCP-118-1 is also to be guarded by at least 5 guards at a time.

The facility above MSCP-118-1 to contain MSCP-118-1 is to not have the appearance of a MSCP facility, to keep curious adventurers out.

If MSCP-118-2 would escape to the surface, the on-site warhead (Consisting out of ████ blocks of TNT) should be activated. The cover-up story for witnesses should be a test with TNT. The area should searched by at least 5 armed guards for MSCP-118-2, in case it did somehow survive the explosion. A new site should be built to contain MSCP-118-1.

Description: MSCP-118 (Also known as The Miner) is a creature in the huge cave system under the coordinates █████ ██ ████. It takes the appearance of a normal player with a miner skin.

If entering the cave system, (The cave system is known as MSCP-118-1) one can not immediately encounter MSCP-118. MSCP-118 remains out of sight for 3-██ minutes.

Ores and other blocks in MSCP-118 seem to replenish every time every other entity than the miner (Known as MSCP-118-2) is out of MSCP-118-1 or has died. Players in MSCP-118 have a strong urge to mine ores within MSCP-118-1.

Once the 3-██ minutes have passed, MSCP-118-2 will show up and kill the victim. MSCP-118-2's way of killing is [DATA EXPUNGED].

Addendum 118-1

D-1182, D-393 and D-902 were sent into MSCP-118-1 for testing. All were equipped with a diamond pickaxe, iron armor and an iron sword. All 3 immediately started mining.

After 8 minutes, MSCP-118-2 showed up, and the camera feed stopped working. All 3 presumed dead.